Skateboard Model


A low poly skateboard modelled for a game i’m working on. modelled in Blender

skateboard (click to view in 3D)


Chichi Reef Warrior


Chichi Reef Warrior

opera blog

A game i worked on a few months back has finally gone live on the Apple App store!

The game is about a fish called Chichi(a remake of the first game we did at Flip Design), who has the ability to clean up pollutants,thus cleaning up reefs, river beds, and other aquatic environments.

Guide Chichi over the reef bed, clean and collect jeweled hearts to complete the levels. The goal is to have simple addictive game, while having an overarching theme of conservation.
Its available for ipad and iphone. Get it HERE(or in itunes search for "Chichi Reef Warrior")

Heres some captured footage from the ipad version

I did all the textures in Photoshop. The Modelling in Blender and some of the sculpting and texturing in Sculptris.

Deepthi Menon(UberYogi) the awesome developer put it all together on Unity3D. Took a lot of work, especially since this was my first real project with Unity.. it was a comfortable learning curve though and we learnt a lot about the Blender+Unity production pipeline.

Frisbee Rush

opera blog

Discovered this game yesterday while researching toys, devices and applications that can be controlled via android.. after sifting through the usual parrotDrone type things and rc cars and robots.. pc remote control apps.. i found this amazing game!

The game runs in your browser using the Unity3D engine. The graphics are on par with Wii games. Your android or ios device becomes the controller via an app.

Note: on android its an Adobe Air app, so will need Adobe Air to be installed.. hence the entry level android devices that don't support adobe air will not work here.

When you start the app it gives you a simple code that you input into the desktop browser game, so that it can "pair" the devices.. this works over wifi(Ideal) as well as GPRS(GPRS worked better than i thought it would)..

There are two ways to control the game..
1) flick the device.. not too accurate with my device.. may be better with yours
2) swipe across the screen to launch frisbees and tilt up or down to adjust pitch.. yaw does not seem to work.. but you can swipe diagonally to control that anyway.

The gameplay is actually a lot more sophisticated than i thought at first. Apart from shooting frisbies to kill aliens, you can also shoot down projectiles that they hurl at you!(once you've had some practice).. Also there are certain objects in the level, hitting them can make it tougher or easier for you.. eg: hitting one of the Ferris wheels will slow down time! Hitting certain other objects will release more aliens.

My Testing Parameters
I tested this on my friend's Samsung Galaxy S as well as my Motorola Defy+. Both performed well. I even tested it over Wifi and GPRS.. no complaints, although it goes without saying that there may be noticeable lag over anything other than Wifi.

Give it a shot!
on your desktop go to
For Android get the app here
SIZE: 8.7M
Compatible with android devices supporting Adobe Air.

For IOS get it here
SIZE: 19.8 MB
Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad.Requires iOS 4.0 or later.

Published my first app to the Android Market!


My first published app is available for download on the Android App Market here. or on the page Conduit created for me here(also has the PC/MAC browser version of the app)

The following is a quick tutorial on how practically anyone can create one. …