Heres the model –
blender 3d model –
zbrush core sculpt –
Heres the finished model
Heres a timelapse of the modelling in Blender and then sculpting in Zbrush Core –
And heres a timelapse of my attempt at painting it in Zbrush Core –
Had started to model an AT-AT Imperial Walker from Star Wars.. but never finished it. The original was done in Blender.. but after seeing the models others had done I was a bit intimidated and kept procrastinating .. then I realised that I didn’t need to stay true to the original, and could just do my own!.. so as I’ve always been inspired by HR Giger’s biomechanoid aesthetic.. I decided to replicate it here.
Heres the 3d model –
Heres a time-lapse of the sculpt –
So now that I’ve been doodling with Zbrush Core, I decided to give it a try again..
Heres the new sculpt (model is too heavy to load up in sketchfab, and I havnt figured out how to optimise it yet)