Steampunk Airbus

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My main broadband connection has been down for months, so streaming has not been possible in a while. Anyway I decided to get back to my mid night daily doodles regardless of wether I can stream the process or not.

Heres the latest product of one such session-

https://sketchfab.com/models/fce16730b5de49a3a662961105ac3213/embed

A concept .. sort of steampunk.. flying bus.

Inspired/adapted from this amazing (and much more detailed) art by Concept Artist Braydan Barrett 

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Mech Dog 3d Printed

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Hand painted copper details on a new print from a friend Vincent‘s  Prusa.
Printed in  Black ABS with  10%  Infill.

you can see the original design here

Here are some process pics..


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Undead Cat ABS Print

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IMG_20180813_161607_460

Had sculpted this undead cat a while back,Here are the first prints via shapeways

I love shapeways, their quality and range of material options is unrivalled.. but
– their shipping costs sometimes cost more than the cost of the print, and
– the shipments take 2-3weeks to get to my part of the world.

So I got my maker buddy Vincent to see if these files can be printed on one of the printers he has.. heres the first print in ABS from a Prusa –

There are some visible issues with splitting etc.. but the detail is astounding!

I’m very impressed. Took around 6+ hrs with 10% infill.

 

If your interested in the original sculpt,
– You can see the making of video here  
– You can view it in 3d here and if you have a printer, you may download the file and have at it.

– If you don’t have a printer, you can order a print via shapeways here

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War Paint

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Done entirely in blender.
Materials and lighting with Sketchfab.

https://sketchfab.com/models/cbe01cb402a143c1b06051d2247eba95/embed

Here are some screen grabs from the process…
Sculpting in Blender is so much fun these days, now that I’ve unlearned some of my Zbrush workflow..
Texture painting is such a joy!!

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Winged Creature

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Daily doodle.. experiment going back and forth from zbrush to blender and then back to zbrusn.
Modelled with zpheres in zbrushcore and some modelling in blender(wing membrane). Finally taken back to be sculpted in zbrush core

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Vitruvian Creature

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The Vitruvian Man, or simply L’Uomo Vitruviano, is a drawing by the Italian polymath Leonardo da Vinci around 1490. It is accompanied by notes based on the work of the architect Vitruvius.

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The drawing, which is in pen and ink on paper, depicts a man in two superimposed positions with his arms and legs apart and inscribed in a circle and square. The drawing and text are sometimes called the Canon of Proportions or, less often, Proportions of Man.The drawing is based on the correlations of ideal human proportions with geometry described by the ancient Roman architect Vitruvius in Book III of his treatise De architectura. Vitruvius described the human figure as being the principal source of proportion among the classical orders of architecture. Vitruvius determined that the ideal body should be eight heads high. Leonardo’s drawing is traditionally named in honor of the architect. – Learn more about it at Wikipedia

Here’s one of my daily doodles of a creature inspired by it.

https://sketchfab.com/models/f6e16afec0d24daa80aeee2098c01712/embed

I sort of went with it.. and worked on it for a few more nights.
Heres a composition with multiple posed ones..
Its amazing that with websites like Sketchfab, one can create real time graphics that look as good as still renders from just a few years back. Complete with Depth of Field, Subsurface Scattering and beautiful lighting. After modelling it in Blender I went straight to sketchfab to work out the materials and lighting!

And heres the final “hatchling”. 

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