Daily Doodle Dragon

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Started a stream without a plan and it turned out fine..

Game of Thrones is returning soon so I decided to do a dragon sculpt..
Started the basemesh in Blender .. that took an hour ,heres the stream if you want to watch it

The following night I took the model to zbrush and this was the result:

You can watch the sculpting process below-

Heres the final model –

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Daily Doodle Undead Cat

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Realised that I had a couple of cat models that I could now sculpt on.. I wound up re-modelling them in Blender, and heres the result.

Heres the 3d Model –

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Heres the timelapse of the whole process –

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Daily Doodle Shotgun

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Decided to revisit the biomechanoid look with another inanimate object.. this time a gun.

Heres the model –

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Heres a timelapse of the modelling and sculpting – 

blender 3d model –

zbrush core sculpt –

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Daily Doodle Monster Plant

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I suddenly found myself not knowing what to doodle.. so i started googling and remembered this old movie – Little Shop of Horrors

So anyway that triggered something and I started modelling it in Blender..

Heres the finished model

Heres a timelapse of the modelling in Blender and then sculpting in Zbrush Core –

And heres a timelapse of my attempt at painting it in Zbrush Core –

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Daily Doodle Imperial Walker

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Had started to model an AT-AT Imperial Walker from Star Wars.. but never finished it. The original was done in Blender.. but after seeing the models others had done I was a bit intimidated and kept procrastinating .. then I realised that I didn’t need to stay true to the original, and could just do my own!.. so as I’ve always been inspired by HR Giger’s biomechanoid aesthetic.. I decided to replicate it here.

Heres the 3d model –

Heres a time-lapse of the sculpt –

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Daily Doodle Cyborg

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Tried some hard surface sculpting this time..

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Heres a time-lapse of the doodle –

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