Daily Doodle Deer Charging

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I had so much fun with the deer model I sculpted before, that I went back to Blender and modified the base mesh into a more dynamic pose.

heres the model

heres the making of

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Daily Doodle Helboy

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I had modelled and sculpted a Hellboy bust before in Blender.. but didn’t go into too much detail that time..
Heres that old model:

So now that I’ve been doodling with Zbrush Core, I decided to give it a try again..
Heres the new sculpt (model is too heavy to load up in sketchfab, and I havnt figured out how to optimise it yet)

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Daily Doodle Undead Bird

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This one was also sculpted on a base mesh created in blender a while back.

heres the original model
with sound using 3 audio tracks by ezzthetix, one on either side of the bird
more of his music – http://ift.tt/2sRhSAD

and heres the new sculpted one

and heres the making of video:

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Daily Doodle Deer Standing

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This doodle was done using an old blender model as the base mesh.
heres the original model –

Made in blender. inspired by this amazing T-shirt design by T.J. Zhang at http://ift.tt/2mvkbZu

And heres the new sculpted version.

and heres the making of videos.

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Daily Doodle Angel

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Decided to focus on a theme.. this was also a contest at sketchfab. Ran into a maximum polygon limit of 20mil (zbrush has 100mil) so..  I never got round to finishing it.

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Daily Doodle with Zbrush – Head Sketch 004 Generic Guy Brain Bug

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Exploring adding multiple objects or “tools” in one composition..

Making of –

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